Six rules for error handling in Rust that I settled on
Some background first. Our setup is Rust plus three downstream services, seven figures of daily requests, peaking around nine in the evening.
We also fixed monitoring along the way: replaced average-based alerts with percentiles and split them per endpoint. False alerts dropped by about seventy percent and the on-call rotation visibly cheered up.
What genuinely surprised me was the tail. The average looked great while P99 jumped by an order of magnitude past some threshold. The cause was not Rust itself but our upstream connection reuse — the load test traffic was too clean and hid the long-tail requests.
Worth noting: the official docs do cover this, just in a very inconspicuous spot. I only found it reading the source comments, where the author explains the reasoning — roughly "so that it degrades into predictable behaviour in extreme cases".
One last trap: in container environments remember to adjust the memory-related parameters in step. Otherwise the host limit and the process expectation disagree, and the symptom is intermittent, unreproducible failure.