Built a visual debugging panel for Rust over the weekend
Some background first. Our setup is Rust plus three downstream services, seven figures of daily requests, peaking around nine in the evening.
# Load test: do not jump straight to the max concurrency. # Ramp it up, otherwise you miss the knee. for c in 50 100 200 400 800; do wrk -t8 -c$c -d60s --latency http://127.0.0.1:8080/api/feed sleep 20 done
We also fixed monitoring along the way: replaced average-based alerts with percentiles and split them per endpoint. False alerts dropped by about seventy percent and the on-call rotation visibly cheered up.
What genuinely surprised me was the tail. The average looked great while P99 jumped by an order of magnitude past some threshold. The cause was not Rust itself but our upstream connection reuse — the load test traffic was too clean and hid the long-tail requests.
On trade-offs, my view is this: if nobody on the team owns this area long-term, do not introduce a second mechanism. With two coexistence you first have to work out which one is even in play when things break, and that costs far more than the performance you saved.